VideoCore: implement channels on gpu caches.

This commit is contained in:
Fernando Sahmkow
2021-11-05 15:52:31 +01:00
parent c77b8df12e
commit 139ea93512
50 changed files with 1469 additions and 817 deletions

View File

@ -89,57 +89,20 @@ class Maxwell3D;
class KeplerCompute;
} // namespace Engines
enum class EngineID {
FERMI_TWOD_A = 0x902D, // 2D Engine
MAXWELL_B = 0xB197, // 3D Engine
KEPLER_COMPUTE_B = 0xB1C0,
KEPLER_INLINE_TO_MEMORY_B = 0xA140,
MAXWELL_DMA_COPY_A = 0xB0B5,
};
namespace Control {
struct ChannelState;
}
class MemoryManager;
class GPU final {
public:
struct MethodCall {
u32 method{};
u32 argument{};
u32 subchannel{};
u32 method_count{};
explicit MethodCall(u32 method_, u32 argument_, u32 subchannel_ = 0, u32 method_count_ = 0)
: method(method_), argument(argument_), subchannel(subchannel_),
method_count(method_count_) {}
[[nodiscard]] bool IsLastCall() const {
return method_count <= 1;
}
};
enum class FenceOperation : u32 {
Acquire = 0,
Increment = 1,
};
union FenceAction {
u32 raw;
BitField<0, 1, FenceOperation> op;
BitField<8, 24, u32> syncpoint_id;
};
explicit GPU(Core::System& system, bool is_async, bool use_nvdec);
~GPU();
/// Binds a renderer to the GPU.
void BindRenderer(std::unique_ptr<VideoCore::RendererBase> renderer);
/// Calls a GPU method.
void CallMethod(const MethodCall& method_call);
/// Calls a GPU multivalue method.
void CallMultiMethod(u32 method, u32 subchannel, const u32* base_start, u32 amount,
u32 methods_pending);
/// Flush all current written commands into the host GPU for execution.
void FlushCommands();
/// Synchronizes CPU writes with Host GPU memory.
@ -147,6 +110,14 @@ public:
/// Signal the ending of command list.
void OnCommandListEnd();
std::shared_ptr<Control::ChannelState> AllocateChannel();
void InitChannel(Control::ChannelState& to_init);
void BindChannel(s32 channel_id);
void ReleaseChannel(Control::ChannelState& to_release);
/// Request a host GPU memory flush from the CPU.
[[nodiscard]] u64 RequestFlush(VAddr addr, std::size_t size);
@ -226,7 +197,7 @@ public:
void ReleaseContext();
/// Push GPU command entries to be processed
void PushGPUEntries(Tegra::CommandList&& entries);
void PushGPUEntries(s32 channel, Tegra::CommandList&& entries);
/// Push GPU command buffer entries to be processed
void PushCommandBuffer(u32 id, Tegra::ChCommandHeaderList& entries);
@ -248,7 +219,7 @@ public:
private:
struct Impl;
std::unique_ptr<Impl> impl;
mutable std::unique_ptr<Impl> impl;
};
} // namespace Tegra