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https://github.com/yuzu-emu/yuzu.git
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VideoCore: implement channels on gpu caches.
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@ -89,57 +89,20 @@ class Maxwell3D;
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class KeplerCompute;
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} // namespace Engines
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enum class EngineID {
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FERMI_TWOD_A = 0x902D, // 2D Engine
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MAXWELL_B = 0xB197, // 3D Engine
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KEPLER_COMPUTE_B = 0xB1C0,
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KEPLER_INLINE_TO_MEMORY_B = 0xA140,
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MAXWELL_DMA_COPY_A = 0xB0B5,
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};
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namespace Control {
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struct ChannelState;
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}
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class MemoryManager;
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class GPU final {
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public:
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struct MethodCall {
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u32 method{};
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u32 argument{};
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u32 subchannel{};
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u32 method_count{};
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explicit MethodCall(u32 method_, u32 argument_, u32 subchannel_ = 0, u32 method_count_ = 0)
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: method(method_), argument(argument_), subchannel(subchannel_),
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method_count(method_count_) {}
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[[nodiscard]] bool IsLastCall() const {
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return method_count <= 1;
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}
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};
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enum class FenceOperation : u32 {
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Acquire = 0,
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Increment = 1,
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};
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union FenceAction {
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u32 raw;
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BitField<0, 1, FenceOperation> op;
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BitField<8, 24, u32> syncpoint_id;
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};
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explicit GPU(Core::System& system, bool is_async, bool use_nvdec);
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~GPU();
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/// Binds a renderer to the GPU.
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void BindRenderer(std::unique_ptr<VideoCore::RendererBase> renderer);
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/// Calls a GPU method.
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void CallMethod(const MethodCall& method_call);
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/// Calls a GPU multivalue method.
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void CallMultiMethod(u32 method, u32 subchannel, const u32* base_start, u32 amount,
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u32 methods_pending);
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/// Flush all current written commands into the host GPU for execution.
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void FlushCommands();
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/// Synchronizes CPU writes with Host GPU memory.
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@ -147,6 +110,14 @@ public:
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/// Signal the ending of command list.
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void OnCommandListEnd();
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std::shared_ptr<Control::ChannelState> AllocateChannel();
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void InitChannel(Control::ChannelState& to_init);
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void BindChannel(s32 channel_id);
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void ReleaseChannel(Control::ChannelState& to_release);
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/// Request a host GPU memory flush from the CPU.
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[[nodiscard]] u64 RequestFlush(VAddr addr, std::size_t size);
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@ -226,7 +197,7 @@ public:
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void ReleaseContext();
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/// Push GPU command entries to be processed
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void PushGPUEntries(Tegra::CommandList&& entries);
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void PushGPUEntries(s32 channel, Tegra::CommandList&& entries);
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/// Push GPU command buffer entries to be processed
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void PushCommandBuffer(u32 id, Tegra::ChCommandHeaderList& entries);
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@ -248,7 +219,7 @@ public:
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private:
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struct Impl;
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std::unique_ptr<Impl> impl;
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mutable std::unique_ptr<Impl> impl;
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};
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} // namespace Tegra
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