mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2025-06-11 07:08:15 -05:00
video_core: gpu: Refactor out synchronous/asynchronous GPU implementations.
- We must always use a GPU thread now, even with synchronous GPU.
This commit is contained in:
@ -10,8 +10,9 @@
|
||||
#include <optional>
|
||||
#include <thread>
|
||||
#include <variant>
|
||||
|
||||
#include "common/threadsafe_queue.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/framebuffer_config.h"
|
||||
|
||||
namespace Tegra {
|
||||
struct FramebufferConfig;
|
||||
@ -25,6 +26,10 @@ class GraphicsContext;
|
||||
class System;
|
||||
} // namespace Core
|
||||
|
||||
namespace VideoCore {
|
||||
class RendererBase;
|
||||
} // namespace VideoCore
|
||||
|
||||
namespace VideoCommon::GPUThread {
|
||||
|
||||
/// Command to signal to the GPU thread that processing has ended
|
||||
|
Reference in New Issue
Block a user