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shader: Fix resolution scaling pass
This commit is contained in:
committed by
Fernando Sahmkow
parent
fb924ea85c
commit
1672e9ba09
@ -172,7 +172,7 @@ struct Info {
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bool uses_global_memory{};
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bool uses_atomic_image_u32{};
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bool uses_shadow_lod{};
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bool requires_rescaling_uniform{};
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bool uses_rescaling_uniform{};
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IR::Type used_constant_buffer_types{};
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IR::Type used_storage_buffer_types{};
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