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VideoCore: Unify interface to OpenGL and SW rasterizers
This removes explicit checks sprinkled all over the codebase to instead just have the SW rasterizer expose an implementation with no-ops for most operations.
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@ -11,8 +11,10 @@ set(SRCS
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pica.cpp
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primitive_assembly.cpp
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rasterizer.cpp
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renderer_base.cpp
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shader/shader.cpp
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shader/shader_interpreter.cpp
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swrasterizer.cpp
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utils.cpp
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video_core.cpp
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)
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@ -30,13 +32,14 @@ set(HEADERS
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clipper.h
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command_processor.h
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gpu_debugger.h
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hwrasterizer_base.h
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pica.h
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primitive_assembly.h
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rasterizer.h
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rasterizer_interface.h
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renderer_base.h
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shader/shader.h
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shader/shader_interpreter.h
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swrasterizer.h
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utils.h
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video_core.h
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)
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