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https://github.com/yuzu-emu/yuzu.git
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cmake: Always enable Vulkan
Removes the unnecesary burden of maintaining separate #ifdef paths and allows us sharing generic Vulkan code across APIs.
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@ -11,9 +11,7 @@
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#include "video_core/gpu_synch.h"
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#include "video_core/renderer_base.h"
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#include "video_core/renderer_opengl/renderer_opengl.h"
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#ifdef HAS_VULKAN
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#include "video_core/renderer_vulkan/renderer_vulkan.h"
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#endif
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#include "video_core/video_core.h"
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namespace {
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@ -28,11 +26,9 @@ std::unique_ptr<VideoCore::RendererBase> CreateRenderer(
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case Settings::RendererBackend::OpenGL:
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return std::make_unique<OpenGL::RendererOpenGL>(telemetry_session, emu_window, cpu_memory,
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gpu, std::move(context));
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#ifdef HAS_VULKAN
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case Settings::RendererBackend::Vulkan:
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return std::make_unique<Vulkan::RendererVulkan>(telemetry_session, emu_window, cpu_memory,
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gpu, std::move(context));
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#endif
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default:
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return nullptr;
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}
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