core/hle: Replace lock_guard with scoped_lock

This commit is contained in:
Merry
2022-04-07 19:31:32 +01:00
parent c589db6add
commit 1f275eb077
4 changed files with 13 additions and 13 deletions

View File

@ -24,7 +24,7 @@ TimeManager::TimeManager(Core::System& system_) : system{system_} {
}
void TimeManager::ScheduleTimeEvent(KThread* thread, s64 nanoseconds) {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
if (nanoseconds > 0) {
ASSERT(thread);
ASSERT(thread->GetState() != ThreadState::Runnable);
@ -35,7 +35,7 @@ void TimeManager::ScheduleTimeEvent(KThread* thread, s64 nanoseconds) {
}
void TimeManager::UnscheduleTimeEvent(KThread* thread) {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
system.CoreTiming().UnscheduleEvent(time_manager_event_type,
reinterpret_cast<uintptr_t>(thread));
}