Rework CoreTiming

This commit is contained in:
Kelebek1
2022-07-10 06:59:40 +01:00
parent c765d5be0b
commit 240650f6a6
13 changed files with 154 additions and 82 deletions

View File

@ -67,21 +67,20 @@ NVFlinger::NVFlinger(Core::System& system_, HosBinderDriverServer& hos_binder_dr
// Schedule the screen composition events
composition_event = Core::Timing::CreateEvent(
"ScreenComposition", [this](std::uintptr_t, std::chrono::nanoseconds ns_late) {
"ScreenComposition",
[this](std::uintptr_t, s64 time,
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
const auto lock_guard = Lock();
Compose();
const auto ticks = std::chrono::nanoseconds{GetNextTicks()};
const auto ticks_delta = ticks - ns_late;
const auto future_ns = std::max(std::chrono::nanoseconds::zero(), ticks_delta);
this->system.CoreTiming().ScheduleEvent(future_ns, composition_event);
return std::chrono::nanoseconds(GetNextTicks()) - ns_late;
});
if (system.IsMulticore()) {
vsync_thread = std::jthread([this](std::stop_token token) { SplitVSync(token); });
} else {
system.CoreTiming().ScheduleEvent(frame_ns, composition_event);
system.CoreTiming().ScheduleLoopingEvent(std::chrono::nanoseconds(0), frame_ns,
composition_event);
}
}