shader: Add partial rasterizer integration

This commit is contained in:
ReinUsesLisp
2021-03-19 19:28:31 -03:00
committed by ameerj
parent 72990df7ba
commit 260743f371
54 changed files with 1929 additions and 568 deletions

View File

@ -215,7 +215,7 @@ void TranslatorVisitor::TEX(u64 insn) {
BitField<36, 13, u64> cbuf_offset;
} const tex{insn};
Impl(*this, insn, tex.aoffi != 0, tex.blod, tex.lc != 0, static_cast<u32>(tex.cbuf_offset));
Impl(*this, insn, tex.aoffi != 0, tex.blod, tex.lc != 0, static_cast<u32>(tex.cbuf_offset * 4));
}
void TranslatorVisitor::TEX_b(u64 insn) {