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glsl: Implement BF*
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@ -204,8 +204,8 @@ void EmitSelectU8(EmitContext& ctx, std::string_view cond, std::string_view true
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std::string_view false_value);
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void EmitSelectU16(EmitContext& ctx, std::string_view cond, std::string_view true_value,
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std::string_view false_value);
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void EmitSelectU32(EmitContext& ctx, std::string_view cond, std::string_view true_value,
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std::string_view false_value);
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void EmitSelectU32(EmitContext& ctx, IR::Inst& inst, std::string_view cond,
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std::string_view true_value, std::string_view false_value);
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void EmitSelectU64(EmitContext& ctx, std::string_view cond, std::string_view true_value,
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std::string_view false_value);
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void EmitSelectF16(EmitContext& ctx, std::string_view cond, std::string_view true_value,
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