shader_decode: Implement TEX and TXQ

This commit is contained in:
ReinUsesLisp
2018-12-13 16:59:28 -03:00
parent 878672f371
commit 2b90637f4b
2 changed files with 223 additions and 0 deletions

View File

@ -681,6 +681,10 @@ private:
void WriteTexsInstructionFloat(BasicBlock& bb, Tegra::Shader::Instruction instr, Node texture);
Node GetTexCode(Tegra::Shader::Instruction instr, Tegra::Shader::TextureType texture_type,
Tegra::Shader::TextureProcessMode process_mode, bool depth_compare,
bool is_array);
Node GetTexsCode(Tegra::Shader::Instruction instr, Tegra::Shader::TextureType texture_type,
Tegra::Shader::TextureProcessMode process_mode, bool depth_compare,
bool is_array);