Archives: Implemented ExtSaveData and SharedExtSaveData

They will be stored in /extsavedata/SDMC and /extsavedata/NAND respectively.
Also redirect some APT_A functions to their APT_U equivalents.
Implemented the gamecoin.dat file in SharedExtSaveData in the PTM module.
Implemented formatting the savegame.
Retake a previous savegame if it exists instead of reporting them as not formatted every time a game is loaded.
This commit is contained in:
Subv
2014-12-29 13:04:37 -05:00
parent 3d14eb2853
commit 2c89d4d5cd
17 changed files with 268 additions and 60 deletions

View File

@ -6,14 +6,21 @@
#include "core/hle/hle.h"
#include "core/hle/service/apt_a.h"
namespace APT_U {
extern void Initialize(Service::Interface* self);
extern void GetLockHandle(Service::Interface* self);
extern void ReceiveParameter(Service::Interface* self);
extern void GlanceParameter(Service::Interface* self);
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// Namespace APT_A
namespace APT_A {
const Interface::FunctionInfo FunctionTable[] = {
{0x00010040, nullptr, "GetLockHandle?"},
{0x00020080, nullptr, "Initialize?"},
{0x00010040, APT_U::GetLockHandle, "GetLockHandle?"},
{0x00020080, APT_U::Initialize, "Initialize?"},
{0x00030040, nullptr, "Enable?"},
{0x00040040, nullptr, "Finalize?"},
{0x00050040, nullptr, "GetAppletManInfo?"},
@ -22,6 +29,8 @@ const Interface::FunctionInfo FunctionTable[] = {
{0x00430040, nullptr, "NotifyToWait?"},
{0x004B00C2, nullptr, "AppletUtility?"},
{0x00550040, nullptr, "WriteInputToNsState?"},
{0x000D0080, APT_U::ReceiveParameter,"ReceiveParameter" },
{0x000E0080, APT_U::GlanceParameter,"GlanceParameter" },
};
////////////////////////////////////////////////////////////////////////////////////////////////////