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shader_ir: Add internal flag getters
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@ -629,6 +629,8 @@ private:
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const Tegra::Shader::IpaMode& input_mode, Node buffer = {});
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/// Generates a node representing an output atttribute. Keeps track of used attributes.
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Node GetOutputAttribute(Tegra::Shader::Attribute::Index index, u64 element, Node buffer);
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/// Generates a node representing an internal flag
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Node GetInternalFlag(InternalFlag flag, bool negated = false);
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template <typename... T>
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inline Node Operation(OperationCode code, const T*... operands) {
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