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service/hid: Improve console motion accuracy
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@ -50,6 +50,8 @@ struct ConsoleMotion {
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Common::Vec3f rotation{};
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std::array<Common::Vec3f, 3> orientation{};
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Common::Quaternion<f32> quaternion{};
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Common::Vec3f gyro_bias{};
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f32 verticalization_error{};
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bool is_at_rest{};
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};
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