general: properly support multiple memory instances

This commit is contained in:
Liam
2023-12-17 20:46:41 -05:00
parent cae675343c
commit 31bf57a310
17 changed files with 102 additions and 102 deletions

View File

@ -47,7 +47,7 @@ ServerManager::~ServerManager() {
m_stopped.Wait();
m_threads.clear();
// Clean up ports.
// Clean up server ports.
for (const auto& [port, handler] : m_ports) {
port->Close();
}
@ -97,22 +97,15 @@ Result ServerManager::RegisterNamedService(const std::string& service_name,
u32 max_sessions) {
ASSERT(m_sessions.size() + m_ports.size() < MaximumWaitObjects);
// Add the new server to sm:.
ASSERT(R_SUCCEEDED(
m_system.ServiceManager().RegisterService(service_name, max_sessions, handler_factory)));
// Get the registered port.
Kernel::KPort* port{};
ASSERT(
R_SUCCEEDED(m_system.ServiceManager().GetServicePort(std::addressof(port), service_name)));
// Open a new reference to the server port.
port->GetServerPort().Open();
// Add the new server to sm: and get the moved server port.
Kernel::KServerPort* server_port{};
R_ASSERT(m_system.ServiceManager().RegisterService(std::addressof(server_port), service_name,
max_sessions, handler_factory));
// Begin tracking the server port.
{
std::scoped_lock ll{m_list_mutex};
m_ports.emplace(std::addressof(port->GetServerPort()), std::move(handler_factory));
m_ports.emplace(server_port, std::move(handler_factory));
}
// Signal the wakeup event.