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VideoCore/Shader: Extract input vertex loading code into function
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@ -142,6 +142,14 @@ struct UnitState {
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return 0;
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}
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}
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/**
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* Loads the unit state with an input vertex.
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*
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* @param input Input vertex into the shader
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* @param num_attributes The number of vertex shader attributes to load
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*/
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void LoadInputVertex(const InputVertex& input, int num_attributes);
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};
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/// Clears the shader cache
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@ -182,10 +190,8 @@ struct ShaderSetup {
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/**
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* Runs the currently setup shader
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* @param state Shader unit state, must be setup per shader and per shader unit
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* @param input Input vertex into the shader
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* @param num_attributes The number of vertex shader attributes
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*/
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void Run(UnitState& state, const InputVertex& input, int num_attributes);
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void Run(UnitState& state);
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/**
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* Produce debug information based on the given shader and input vertex
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