controllers/npad: Send an empty vibration on destruction/deactivation

This stops all controllers from continuously vibrating when emulation is stopped.
This commit is contained in:
Morph
2020-10-11 11:25:17 -04:00
parent 70f16f1722
commit 373408ae8c
3 changed files with 38 additions and 22 deletions

View File

@ -1022,7 +1022,7 @@ void Hid::SendVibrationValue(Kernel::HLERequestContext& ctx) {
const auto parameters{rp.PopRaw<Parameters>()};
applet_resource->GetController<Controller_NPad>(HidController::NPad)
.VibrateController({parameters.vibration_device_handle}, {parameters.vibration_value});
.VibrateControllers({parameters.vibration_device_handle}, {parameters.vibration_value});
LOG_DEBUG(Service_HID,
"called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}",
@ -1100,7 +1100,7 @@ void Hid::SendVibrationValues(Kernel::HLERequestContext& ctx) {
std::memcpy(vibration_values.data(), vibrations.data(), vibrations.size());
applet_resource->GetController<Controller_NPad>(HidController::NPad)
.VibrateController(vibration_device_handles, vibration_values);
.VibrateControllers(vibration_device_handles, vibration_values);
LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);