shader: Add shader loop safety check settings

Also add a setting for enable Nsight Aftermath.
This commit is contained in:
lat9nq
2021-07-08 17:22:31 -04:00
committed by ameerj
parent 487057b8d2
commit 373f75d944
16 changed files with 183 additions and 35 deletions

View File

@ -42,6 +42,8 @@ void EmitSetGotoVariable(EmitContext& ctx);
void EmitGetGotoVariable(EmitContext& ctx);
void EmitSetIndirectBranchVariable(EmitContext& ctx);
void EmitGetIndirectBranchVariable(EmitContext& ctx);
void EmitSetLoopSafetyVariable(EmitContext& ctx);
void EmitGetLoopSafetyVariable(EmitContext& ctx);
void EmitGetCbufU8(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, ScalarU32 offset);
void EmitGetCbufS8(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, ScalarU32 offset);
void EmitGetCbufU16(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, ScalarU32 offset);