mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2025-06-13 09:47:56 -05:00
Texture Cache: Initial Implementation of Sparse Textures.
This commit is contained in:
@ -127,8 +127,13 @@ void MemoryManager::SetPageEntry(GPUVAddr gpu_addr, PageEntry page_entry, std::s
|
||||
|
||||
//// Lock the new page
|
||||
// TryLockPage(page_entry, size);
|
||||
auto& current_page = page_table[PageEntryIndex(gpu_addr)];
|
||||
if (current_page.IsValid() != page_entry.IsValid() ||
|
||||
current_page.ToAddress() != page_entry.ToAddress()) {
|
||||
rasterizer->ModifyGPUMemory(gpu_addr, size);
|
||||
}
|
||||
|
||||
page_table[PageEntryIndex(gpu_addr)] = page_entry;
|
||||
current_page = page_entry;
|
||||
}
|
||||
|
||||
std::optional<GPUVAddr> MemoryManager::FindFreeRange(std::size_t size, std::size_t align,
|
||||
|
Reference in New Issue
Block a user