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Logging: Create logging macros based on fmtlib
Add a new set of logging macros based on fmtlib Similar but not exactly the same as https://github.com/citra-emu/citra/pull/3533 Citra currently uses a different version of fmt, which does not support FMT_VARIADIC so make_args is used instead. On the other hand, yuzu uses fmt 4.1.0 which doesn't have make_args yet so FMT_VARIADIC is used.
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@ -18,50 +18,29 @@
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namespace Log {
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// TODO(bunnei): This should be moved to a generic path manipulation library
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const char* TrimSourcePath(const char* path, const char* root) {
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const char* p = path;
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while (*p != '\0') {
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const char* next_slash = p;
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while (*next_slash != '\0' && *next_slash != '/' && *next_slash != '\\') {
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++next_slash;
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}
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bool is_src = Common::ComparePartialString(p, next_slash, root);
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p = next_slash;
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if (*p != '\0') {
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++p;
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}
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if (is_src) {
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path = p;
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}
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}
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return path;
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}
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void FormatLogMessage(const Entry& entry, char* out_text, size_t text_len) {
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std::string FormatLogMessage(const Entry& entry) {
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unsigned int time_seconds = static_cast<unsigned int>(entry.timestamp.count() / 1000000);
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unsigned int time_fractional = static_cast<unsigned int>(entry.timestamp.count() % 1000000);
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const char* class_name = GetLogClassName(entry.log_class);
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const char* level_name = GetLevelName(entry.log_level);
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snprintf(out_text, text_len, "[%4u.%06u] %s <%s> %s: %s", time_seconds, time_fractional,
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class_name, level_name, TrimSourcePath(entry.location.c_str()), entry.message.c_str());
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return fmt::format("[{:4d}.{:06d}] {} <{}> {}:{}:{}: {}", time_seconds, time_fractional,
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class_name, level_name, entry.filename, entry.function, entry.line_num,
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entry.message);
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}
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void PrintMessage(const Entry& entry) {
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std::array<char, 4 * 1024> format_buffer;
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FormatLogMessage(entry, format_buffer.data(), format_buffer.size());
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fputs(format_buffer.data(), stderr);
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fputc('\n', stderr);
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auto str = FormatLogMessage(entry) + '\n';
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fputs(str.c_str(), stderr);
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}
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void PrintColoredMessage(const Entry& entry) {
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#ifdef _WIN32
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static HANDLE console_handle = GetStdHandle(STD_ERROR_HANDLE);
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HANDLE console_handle = GetStdHandle(STD_ERROR_HANDLE);
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if (console_handle == INVALID_HANDLE_VALUE) {
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return;
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}
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CONSOLE_SCREEN_BUFFER_INFO original_info = {0};
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GetConsoleScreenBufferInfo(console_handle, &original_info);
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