shader_decode: Implement LDG and basic cbuf tracking

This commit is contained in:
ReinUsesLisp
2018-12-29 02:44:54 -03:00
parent ba38d91fe2
commit 3b84e04af1
7 changed files with 240 additions and 10 deletions

View File

@ -257,6 +257,15 @@ private:
bool is_indirect{};
};
struct GlobalMemoryBase {
u32 cbuf_index{};
u32 cbuf_offset{};
bool operator<(const GlobalMemoryBase& rhs) const {
return std::tie(cbuf_index, cbuf_offset) < std::tie(rhs.cbuf_index, rhs.cbuf_offset);
}
};
struct MetaArithmetic {
bool precise{};
};
@ -478,14 +487,26 @@ private:
/// Global memory node
class GmemNode final {
public:
explicit constexpr GmemNode(Node address) : address{address} {}
explicit constexpr GmemNode(Node real_address, Node base_address,
const GlobalMemoryBase& descriptor)
: real_address{real_address}, base_address{base_address}, descriptor{descriptor} {}
Node GetAddress() const {
return address;
Node GetRealAddress() const {
return real_address;
}
Node GetBaseAddress() const {
return base_address;
}
const GlobalMemoryBase& GetDescriptor() const {
return descriptor;
}
private:
const Node address;
const Node real_address;
const Node base_address;
const GlobalMemoryBase descriptor;
};
/// Commentary, can be dropped
@ -543,6 +564,10 @@ public:
return used_clip_distances;
}
const std::set<GlobalMemoryBase>& GetGlobalMemoryBases() const {
return used_global_memory_bases;
}
std::size_t GetLength() const {
return static_cast<std::size_t>(coverage_end * sizeof(u64));
}
@ -734,6 +759,10 @@ private:
void WriteLop3Instruction(BasicBlock& bb, Tegra::Shader::Register dest, Node op_a, Node op_b,
Node op_c, Node imm_lut, bool sets_cc);
Node TrackCbuf(Node tracked, const BasicBlock& code, s64 cursor);
std::pair<Node, s64> TrackRegister(const GprNode* tracked, const BasicBlock& code, s64 cursor);
template <typename... T>
Node Operation(OperationCode code, const T*... operands) {
return StoreNode(OperationNode(code, operands...));
@ -786,6 +815,7 @@ private:
std::map<u32, ConstBuffer> used_cbufs;
std::set<Sampler> used_samplers;
std::array<bool, Tegra::Engines::Maxwell3D::Regs::NumClipDistances> used_clip_distances{};
std::set<GlobalMemoryBase> used_global_memory_bases;
Tegra::Shader::Header header;
};