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shader_recompiler: add gl_Layer translation GS for older hardware
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@ -221,6 +221,7 @@ add_library(shader_recompiler STATIC
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ir_opt/dual_vertex_pass.cpp
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ir_opt/global_memory_to_storage_buffer_pass.cpp
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ir_opt/identity_removal_pass.cpp
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ir_opt/layer_pass.cpp
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ir_opt/lower_fp16_to_fp32.cpp
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ir_opt/lower_int64_to_int32.cpp
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ir_opt/passes.h
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