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shader_recompiler: add gl_Layer translation GS for older hardware
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@ -23,6 +23,7 @@ void RescalingPass(IR::Program& program);
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void SsaRewritePass(IR::Program& program);
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void PositionPass(Environment& env, IR::Program& program);
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void TexturePass(Environment& env, IR::Program& program, const HostTranslateInfo& host_info);
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void LayerPass(IR::Program& program, const HostTranslateInfo& host_info);
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void VerificationPass(const IR::Program& program);
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// Dual Vertex
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