mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2025-06-11 07:27:57 -05:00
gpu_thread: Use bounded queue
This commit is contained in:
@ -10,8 +10,8 @@
|
||||
#include <thread>
|
||||
#include <variant>
|
||||
|
||||
#include "common/bounded_threadsafe_queue.h"
|
||||
#include "common/polyfill_thread.h"
|
||||
#include "common/threadsafe_queue.h"
|
||||
#include "video_core/framebuffer_config.h"
|
||||
|
||||
namespace Tegra {
|
||||
@ -97,7 +97,7 @@ struct CommandDataContainer {
|
||||
|
||||
/// Struct used to synchronize the GPU thread
|
||||
struct SynchState final {
|
||||
using CommandQueue = Common::MPSCQueue<CommandDataContainer, true>;
|
||||
using CommandQueue = Common::MPSCQueue<CommandDataContainer>;
|
||||
std::mutex write_lock;
|
||||
CommandQueue queue;
|
||||
u64 last_fence{};
|
||||
|
Reference in New Issue
Block a user