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https://github.com/yuzu-emu/yuzu.git
synced 2025-06-15 19:47:56 -05:00
Fix MinGW build
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@ -17,7 +17,7 @@ namespace Common
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int CurrentThreadId()
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{
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#ifdef _WIN32
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#ifdef MSVC_VER
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return GetCurrentThreadId();
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#elif defined __APPLE__
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return mach_thread_self();
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@ -27,6 +27,14 @@ int CurrentThreadId()
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}
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#ifdef _WIN32
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// Supporting functions
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void SleepCurrentThread(int ms)
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{
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Sleep(ms);
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}
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#endif
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#ifdef MSVC_VER
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void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask)
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{
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@ -38,12 +46,6 @@ void SetCurrentThreadAffinity(u32 mask)
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SetThreadAffinityMask(GetCurrentThread(), mask);
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}
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// Supporting functions
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void SleepCurrentThread(int ms)
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{
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Sleep(ms);
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}
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void SwitchCurrentThread()
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{
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SwitchToThread();
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@ -82,7 +84,7 @@ void SetCurrentThreadName(const char* szThreadName)
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{}
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}
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#else // !WIN32, so must be POSIX threads
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#else // !MSVC_VER, so must be POSIX threads
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void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask)
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{
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@ -106,6 +108,7 @@ void SetCurrentThreadAffinity(u32 mask)
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SetThreadAffinity(pthread_self(), mask);
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}
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#ifndef _WIN32
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void SleepCurrentThread(int ms)
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{
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usleep(1000 * ms);
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@ -115,7 +118,10 @@ void SwitchCurrentThread()
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{
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usleep(1000 * 1);
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}
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#endif
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// MinGW with the POSIX threading model does not support pthread_setname_np
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#if !defined(_WIN32) || defined(MSVC_VER)
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void SetCurrentThreadName(const char* szThreadName)
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{
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#ifdef __APPLE__
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@ -126,6 +132,7 @@ void SetCurrentThreadName(const char* szThreadName)
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pthread_setname_np(pthread_self(), szThreadName);
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#endif
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}
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#endif
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#endif
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