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renderer_vulkan: ignore viewport stores on non-supporting drivers
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@ -351,6 +351,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
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.support_geometry_shader_passthrough = device.IsNvGeometryShaderPassthroughSupported(),
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.support_native_ndc = device.IsExtDepthClipControlSupported(),
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.support_scaled_attributes = !device.MustEmulateScaledFormats(),
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.support_multi_viewport = device.SupportsMultiViewport(),
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.warp_size_potentially_larger_than_guest = device.IsWarpSizePotentiallyBiggerThanGuest(),
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