OpenGL: Implement Fencing backend.

This commit is contained in:
Fernando Sahmkow
2020-02-17 18:10:23 -04:00
parent ed7e965712
commit 487379c593
12 changed files with 94 additions and 19 deletions

View File

@ -52,4 +52,8 @@ void GPUAsynch::WaitIdle() const {
gpu_thread.WaitIdle();
}
void GPUAsynch::OnCommandListEnd() {
gpu_thread.OnCommandListEnd();
}
} // namespace VideoCommon