shader/decode: Split memory and texture instructions decoding

This commit is contained in:
ReinUsesLisp
2019-02-22 02:19:45 -03:00
parent c3471bf618
commit 48e6f77c03
8 changed files with 539 additions and 501 deletions

View File

@ -614,6 +614,7 @@ private:
u32 DecodeHfma2(NodeBlock& bb, u32 pc);
u32 DecodeConversion(NodeBlock& bb, u32 pc);
u32 DecodeMemory(NodeBlock& bb, u32 pc);
u32 DecodeTexture(NodeBlock& bb, u32 pc);
u32 DecodeFloatSetPredicate(NodeBlock& bb, u32 pc);
u32 DecodeIntegerSetPredicate(NodeBlock& bb, u32 pc);
u32 DecodeHalfSetPredicate(NodeBlock& bb, u32 pc);