Move ConstBufferAccessor to Maxwell3d, correct mistakes and clang format.

This commit is contained in:
Fernando Sahmkow
2019-04-07 08:30:26 -04:00
committed by FernandoS27
parent 797e351bf8
commit 492040bd9c
9 changed files with 25 additions and 44 deletions

View File

@ -976,7 +976,7 @@ union Instruction {
BitField<37, 3, TextureProcessMode> process_mode;
bool IsComponentEnabled(std::size_t component) const {
return ((1ull << component) & component_mask) != 0;
return ((1ULL << component) & component_mask) != 0;
}
TextureProcessMode GetTextureProcessMode() const {