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buffer_cache: Reduce uniform buffer size from shader usage
Increases performance significantly on certain titles.
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@ -197,6 +197,7 @@ struct Info {
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IR::Type used_storage_buffer_types{};
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u32 constant_buffer_mask{};
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std::array<u32, MAX_CBUFS> constant_buffer_used_sizes{};
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u32 nvn_buffer_base{};
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std::bitset<16> nvn_buffer_used{};
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