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Try to fix problems with stencil test in some games, relax translation to opengl enums to avoid crashing and only generate logs of the errors.
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@ -345,6 +345,14 @@ public:
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Invert = 6,
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IncrWrap = 7,
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DecrWrap = 8,
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KeepOGL = 0x1E00,
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ZeroOGL = 0,
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ReplaceOGL = 0x1E01,
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IncrOGL = 0x1E02,
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DecrOGL = 0x1E03,
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InvertOGL = 0x150A,
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IncrWrapOGL = 0x8507,
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DecrWrapOGL = 0x8508,
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};
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enum class MemoryLayout : u32 {
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