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audio_core: Interpolate
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@ -2,6 +2,7 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "audio_core/algorithm/interpolate.h"
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#include "audio_core/audio_renderer.h"
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#include "common/assert.h"
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#include "common/logging/log.h"
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@ -199,6 +200,8 @@ void AudioRenderer::VoiceState::RefreshBuffer() {
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break;
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}
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samples = Interpolate(interp_state, std::move(samples), Info().sample_rate, STREAM_SAMPLE_RATE);
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is_refresh_pending = false;
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}
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