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texture_cache: Blacklist BGRA8 copies and views on OpenGL
In order to force the BGRA8 conversion on Nvidia using OpenGL, we need to forbid texture copies and views with other formats. This commit also adds a boolean relating to this, as this needs to be done only for the OpenGL api, Vulkan must remain unchanged.
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@ -8,8 +8,9 @@
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namespace VideoCore::Surface {
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bool IsViewCompatible(PixelFormat format_a, PixelFormat format_b, bool broken_views);
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bool IsViewCompatible(PixelFormat format_a, PixelFormat format_b, bool broken_views,
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bool native_bgr);
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bool IsCopyCompatible(PixelFormat format_a, PixelFormat format_b);
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bool IsCopyCompatible(PixelFormat format_a, PixelFormat format_b, bool native_bgr);
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} // namespace VideoCore::Surface
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