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applets/swkbd: Implement the Default Software Keyboard frontend
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@ -1,20 +1,116 @@
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// Copyright 2018 yuzu emulator team
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <functional>
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#include <thread>
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#include "common/common_types.h"
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#include "core/hle/service/am/applets/software_keyboard_types.h"
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namespace Core::Frontend {
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struct KeyboardInitializeParameters {
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std::u16string ok_text;
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std::u16string header_text;
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std::u16string sub_text;
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std::u16string guide_text;
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std::u16string initial_text;
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u32 max_text_length;
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u32 min_text_length;
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s32 initial_cursor_position;
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Service::AM::Applets::SwkbdType type;
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Service::AM::Applets::SwkbdPasswordMode password_mode;
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Service::AM::Applets::SwkbdTextDrawType text_draw_type;
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Service::AM::Applets::SwkbdKeyDisableFlags key_disable_flags;
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bool use_blur_background;
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bool enable_backspace_button;
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bool enable_return_button;
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bool disable_cancel_button;
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};
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struct InlineAppearParameters {
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u32 max_text_length;
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u32 min_text_length;
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f32 key_top_scale_x;
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f32 key_top_scale_y;
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f32 key_top_translate_x;
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f32 key_top_translate_y;
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Service::AM::Applets::SwkbdType type;
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Service::AM::Applets::SwkbdKeyDisableFlags key_disable_flags;
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bool key_top_as_floating;
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bool enable_backspace_button;
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bool enable_return_button;
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bool disable_cancel_button;
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};
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struct InlineTextParameters {
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std::u16string input_text;
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s32 cursor_position;
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};
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class SoftwareKeyboardApplet {
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public:
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virtual ~SoftwareKeyboardApplet();
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virtual void InitializeKeyboard(
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bool is_inline, KeyboardInitializeParameters initialize_parameters,
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std::function<void(Service::AM::Applets::SwkbdResult, std::u16string)>
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submit_normal_callback_,
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std::function<void(Service::AM::Applets::SwkbdReplyType, std::u16string, s32)>
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submit_inline_callback_) = 0;
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virtual void ShowNormalKeyboard() const = 0;
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virtual void ShowTextCheckDialog(Service::AM::Applets::SwkbdTextCheckResult text_check_result,
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std::u16string text_check_message) const = 0;
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virtual void ShowInlineKeyboard(InlineAppearParameters appear_parameters) const = 0;
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virtual void HideInlineKeyboard() const = 0;
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virtual void InlineTextChanged(InlineTextParameters text_parameters) const = 0;
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virtual void ExitKeyboard() const = 0;
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};
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class DefaultSoftwareKeyboardApplet final : public SoftwareKeyboardApplet {
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public:
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~DefaultSoftwareKeyboardApplet() override;
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void InitializeKeyboard(
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bool is_inline, KeyboardInitializeParameters initialize_parameters,
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std::function<void(Service::AM::Applets::SwkbdResult, std::u16string)>
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submit_normal_callback_,
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std::function<void(Service::AM::Applets::SwkbdReplyType, std::u16string, s32)>
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submit_inline_callback_) override;
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void ShowNormalKeyboard() const override;
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void ShowTextCheckDialog(Service::AM::Applets::SwkbdTextCheckResult text_check_result,
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std::u16string text_check_message) const override;
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void ShowInlineKeyboard(InlineAppearParameters appear_parameters) const override;
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void HideInlineKeyboard() const override;
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void InlineTextChanged(InlineTextParameters text_parameters) const override;
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void ExitKeyboard() const override;
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private:
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void SubmitNormalText(std::u16string text) const;
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void SubmitInlineText(std::u16string_view text) const;
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KeyboardInitializeParameters parameters;
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mutable std::function<void(Service::AM::Applets::SwkbdResult, std::u16string)>
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submit_normal_callback;
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mutable std::function<void(Service::AM::Applets::SwkbdReplyType, std::u16string, s32)>
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submit_inline_callback;
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};
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} // namespace Core::Frontend
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