hle: kernel: Migrate some code from Common::SpinLock to KSpinLock.

This commit is contained in:
bunnei
2021-02-13 01:29:32 -08:00
parent 541b4353e4
commit 5872561077
5 changed files with 25 additions and 25 deletions

View File

@ -62,7 +62,7 @@ void KScheduler::RescheduleCores(KernelCore& kernel, u64 cores_pending_reschedul
}
u64 KScheduler::UpdateHighestPriorityThread(KThread* highest_thread) {
std::scoped_lock lock{guard};
KScopedSpinLock lk{guard};
if (KThread* prev_highest_thread = state.highest_priority_thread;
prev_highest_thread != highest_thread) {
if (prev_highest_thread != nullptr) {
@ -637,11 +637,11 @@ void KScheduler::RescheduleCurrentCore() {
if (phys_core.IsInterrupted()) {
phys_core.ClearInterrupt();
}
guard.lock();
guard.Lock();
if (state.needs_scheduling.load()) {
Schedule();
} else {
guard.unlock();
guard.Unlock();
}
}
@ -669,7 +669,7 @@ void KScheduler::Unload(KThread* thread) {
} else {
prev_thread = nullptr;
}
thread->context_guard.unlock();
thread->context_guard.Unlock();
}
}
@ -713,7 +713,7 @@ void KScheduler::ScheduleImpl() {
// If we're not actually switching thread, there's nothing to do.
if (next_thread == current_thread.load()) {
guard.unlock();
guard.Unlock();
return;
}
@ -732,7 +732,7 @@ void KScheduler::ScheduleImpl() {
} else {
old_context = &idle_thread->GetHostContext();
}
guard.unlock();
guard.Unlock();
Common::Fiber::YieldTo(*old_context, *switch_fiber);
/// When a thread wakes up, the scheduler may have changed to other in another core.
@ -748,24 +748,24 @@ void KScheduler::OnSwitch(void* this_scheduler) {
void KScheduler::SwitchToCurrent() {
while (true) {
{
std::scoped_lock lock{guard};
KScopedSpinLock lk{guard};
current_thread.store(state.highest_priority_thread);
state.needs_scheduling.store(false);
}
const auto is_switch_pending = [this] {
std::scoped_lock lock{guard};
KScopedSpinLock lk{guard};
return state.needs_scheduling.load();
};
do {
auto next_thread = current_thread.load();
if (next_thread != nullptr) {
next_thread->context_guard.lock();
next_thread->context_guard.Lock();
if (next_thread->GetRawState() != ThreadState::Runnable) {
next_thread->context_guard.unlock();
next_thread->context_guard.Unlock();
break;
}
if (next_thread->GetActiveCore() != core_id) {
next_thread->context_guard.unlock();
next_thread->context_guard.Unlock();
break;
}
}