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general: fix spelling mistakes
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@ -748,7 +748,7 @@ ButtonMapping SDLDriver::GetButtonMappingForDevice(const Common::ParamPackage& p
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// This list is missing ZL/ZR since those are not considered buttons in SDL GameController.
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// We will add those afterwards
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// This list also excludes Screenshot since theres not really a mapping for that
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// This list also excludes Screenshot since there's not really a mapping for that
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ButtonBindings switch_to_sdl_button;
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if (SDL_GameControllerGetType(controller) == SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO) {
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@ -1007,7 +1007,7 @@ MotionMapping SDLDriver::GetMotionMappingForDevice(const Common::ParamPackage& p
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Common::Input::ButtonNames SDLDriver::GetUIName(const Common::ParamPackage& params) const {
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if (params.Has("button")) {
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// TODO(German77): Find how to substitue the values for real button names
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// TODO(German77): Find how to substitute the values for real button names
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return Common::Input::ButtonNames::Value;
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}
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if (params.Has("hat")) {
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