audio: rewrite IAudioRendererManager

This commit is contained in:
Liam
2024-02-20 20:02:36 -05:00
parent f65539504f
commit 6012c9fe3a
12 changed files with 107 additions and 136 deletions

View File

@ -17,9 +17,8 @@ Renderer::Renderer(Core::System& system_, Manager& manager_, Kernel::KEvent* ren
Result Renderer::Initialize(const AudioRendererParameterInternal& params,
Kernel::KTransferMemory* transfer_memory,
const u64 transfer_memory_size, const u32 process_handle,
Kernel::KProcess& process, const u64 applet_resource_user_id,
const s32 session_id) {
const u64 transfer_memory_size, Kernel::KProcess* process_handle,
const u64 applet_resource_user_id, const s32 session_id) {
if (params.execution_mode == ExecutionMode::Auto) {
if (!manager.AddSystem(system)) {
LOG_ERROR(Service_Audio,
@ -30,7 +29,7 @@ Result Renderer::Initialize(const AudioRendererParameterInternal& params,
}
initialized = true;
system.Initialize(params, transfer_memory, transfer_memory_size, process_handle, process,
system.Initialize(params, transfer_memory, transfer_memory_size, process_handle,
applet_resource_user_id, session_id);
return ResultSuccess;

View File

@ -38,14 +38,14 @@ public:
* @param params - Input parameters to initialize the system with.
* @param transfer_memory - Game-supplied memory for all workbuffers. Unused.
* @param transfer_memory_size - Size of the transfer memory. Unused.
* @param process_handle - Process handle, also used for memory. Unused.
* @param process_handle - Process handle, also used for memory.
* @param applet_resource_user_id - Applet id for this renderer. Unused.
* @param session_id - Session id of this renderer.
* @return Result code.
*/
Result Initialize(const AudioRendererParameterInternal& params,
Kernel::KTransferMemory* transfer_memory, u64 transfer_memory_size,
u32 process_handle, Kernel::KProcess& process, u64 applet_resource_user_id,
Kernel::KProcess* process_handle, u64 applet_resource_user_id,
s32 session_id);
/**

View File

@ -18,11 +18,10 @@
namespace AudioCore::Renderer {
InfoUpdater::InfoUpdater(std::span<const u8> input_, std::span<u8> output_,
const u32 process_handle_, BehaviorInfo& behaviour_)
: input{input_.data() + sizeof(UpdateDataHeader)},
input_origin{input_}, output{output_.data() + sizeof(UpdateDataHeader)},
output_origin{output_}, in_header{reinterpret_cast<const UpdateDataHeader*>(
input_origin.data())},
Kernel::KProcess* process_handle_, BehaviorInfo& behaviour_)
: input{input_.data() + sizeof(UpdateDataHeader)}, input_origin{input_},
output{output_.data() + sizeof(UpdateDataHeader)}, output_origin{output_},
in_header{reinterpret_cast<const UpdateDataHeader*>(input_origin.data())},
out_header{reinterpret_cast<UpdateDataHeader*>(output_origin.data())},
expected_input_size{input_.size()}, expected_output_size{output_.size()},
process_handle{process_handle_}, behaviour{behaviour_} {

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@ -8,6 +8,10 @@
#include "common/common_types.h"
#include "core/hle/service/audio/errors.h"
namespace Kernel {
class KProcess;
}
namespace AudioCore::Renderer {
class BehaviorInfo;
class VoiceContext;
@ -39,8 +43,8 @@ class InfoUpdater {
static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has the wrong size!");
public:
explicit InfoUpdater(std::span<const u8> input, std::span<u8> output, u32 process_handle,
BehaviorInfo& behaviour);
explicit InfoUpdater(std::span<const u8> input, std::span<u8> output,
Kernel::KProcess* process_handle, BehaviorInfo& behaviour);
/**
* Update the voice channel resources.
@ -197,7 +201,7 @@ private:
/// Expected output size, see CheckConsumedSize
u64 expected_output_size;
/// Unused
u32 process_handle;
Kernel::KProcess* process_handle;
/// Behaviour
BehaviorInfo& behaviour;
};

View File

@ -8,13 +8,13 @@
namespace AudioCore::Renderer {
PoolMapper::PoolMapper(u32 process_handle_, bool force_map_)
PoolMapper::PoolMapper(Kernel::KProcess* process_handle_, bool force_map_)
: process_handle{process_handle_}, force_map{force_map_} {}
PoolMapper::PoolMapper(u32 process_handle_, std::span<MemoryPoolInfo> pool_infos_, u32 pool_count_,
bool force_map_)
: process_handle{process_handle_}, pool_infos{pool_infos_.data()},
pool_count{pool_count_}, force_map{force_map_} {}
PoolMapper::PoolMapper(Kernel::KProcess* process_handle_, std::span<MemoryPoolInfo> pool_infos_,
u32 pool_count_, bool force_map_)
: process_handle{process_handle_}, pool_infos{pool_infos_.data()}, pool_count{pool_count_},
force_map{force_map_} {}
void PoolMapper::ClearUseState(std::span<MemoryPoolInfo> pools, const u32 count) {
for (u32 i = 0; i < count; i++) {
@ -106,15 +106,17 @@ bool PoolMapper::IsForceMapEnabled() const {
return force_map;
}
u32 PoolMapper::GetProcessHandle(const MemoryPoolInfo* pool) const {
Kernel::KProcess* PoolMapper::GetProcessHandle(const MemoryPoolInfo* pool) const {
switch (pool->GetLocation()) {
case MemoryPoolInfo::Location::CPU:
return process_handle;
case MemoryPoolInfo::Location::DSP:
return Kernel::Svc::CurrentProcess;
// return Kernel::Svc::CurrentProcess;
return nullptr;
}
LOG_WARNING(Service_Audio, "Invalid MemoryPoolInfo location!");
return Kernel::Svc::CurrentProcess;
// return Kernel::Svc::CurrentProcess;
return nullptr;
}
bool PoolMapper::Map([[maybe_unused]] const u32 handle, [[maybe_unused]] const CpuAddr cpu_addr,
@ -147,14 +149,14 @@ bool PoolMapper::Unmap([[maybe_unused]] const u32 handle, [[maybe_unused]] const
}
bool PoolMapper::Unmap(MemoryPoolInfo& pool) const {
[[maybe_unused]] u32 handle{0};
[[maybe_unused]] Kernel::KProcess* handle{};
switch (pool.GetLocation()) {
case MemoryPoolInfo::Location::CPU:
handle = process_handle;
break;
case MemoryPoolInfo::Location::DSP:
handle = Kernel::Svc::CurrentProcess;
// handle = Kernel::Svc::CurrentProcess;
break;
}
// nn::audio::dsp::UnmapUserPointer(handle, pool->cpu_address, pool->size);

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@ -10,6 +10,10 @@
#include "common/common_types.h"
#include "core/hle/service/audio/errors.h"
namespace Kernel {
class KProcess;
}
namespace AudioCore::Renderer {
class AddressInfo;
@ -18,9 +22,9 @@ class AddressInfo;
*/
class PoolMapper {
public:
explicit PoolMapper(u32 process_handle, bool force_map);
explicit PoolMapper(u32 process_handle, std::span<MemoryPoolInfo> pool_infos, u32 pool_count,
bool force_map);
explicit PoolMapper(Kernel::KProcess* process_handle, bool force_map);
explicit PoolMapper(Kernel::KProcess* process_handle, std::span<MemoryPoolInfo> pool_infos,
u32 pool_count, bool force_map);
/**
* Clear the usage state for all given pools.
@ -98,7 +102,7 @@ public:
* @return CurrentProcessHandle if location == DSP,
* the PoolMapper's process_handle if location == CPU
*/
u32 GetProcessHandle(const MemoryPoolInfo* pool) const;
Kernel::KProcess* GetProcessHandle(const MemoryPoolInfo* pool) const;
/**
* Map the given region with the given handle. This is a no-op.
@ -167,7 +171,7 @@ public:
private:
/// Process handle for this mapper, used when location == CPU
u32 process_handle;
Kernel::KProcess* process_handle{};
/// List of memory pools assigned to this mapper
MemoryPoolInfo* pool_infos{};
/// The number of pools

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@ -102,8 +102,8 @@ System::System(Core::System& core_, Kernel::KEvent* adsp_rendered_event_)
Result System::Initialize(const AudioRendererParameterInternal& params,
Kernel::KTransferMemory* transfer_memory, u64 transfer_memory_size,
u32 process_handle_, Kernel::KProcess& process_,
u64 applet_resource_user_id_, s32 session_id_) {
Kernel::KProcess* process_handle_, u64 applet_resource_user_id_,
s32 session_id_) {
if (!CheckValidRevision(params.revision)) {
return Service::Audio::ResultInvalidRevision;
}
@ -119,7 +119,6 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
behavior.SetUserLibRevision(params.revision);
process_handle = process_handle_;
process = &process_;
applet_resource_user_id = applet_resource_user_id_;
session_id = session_id_;
@ -132,7 +131,8 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
render_device = params.rendering_device;
execution_mode = params.execution_mode;
process->GetMemory().ZeroBlock(transfer_memory->GetSourceAddress(), transfer_memory_size);
process_handle->GetMemory().ZeroBlock(transfer_memory->GetSourceAddress(),
transfer_memory_size);
// Note: We're not actually using the transfer memory because it's a pain to code for.
// Allocate the memory normally instead and hope the game doesn't try to read anything back
@ -616,7 +616,7 @@ void System::SendCommandToDsp() {
static_cast<u64>((time_limit_percent / 100) * 2'880'000.0 *
(static_cast<f32>(render_time_limit_percent) / 100.0f))};
audio_renderer.SetCommandBuffer(session_id, translated_addr, command_size, time_limit,
applet_resource_user_id, process,
applet_resource_user_id, process_handle,
reset_command_buffers);
reset_command_buffers = false;
command_buffer_size = command_size;

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@ -74,14 +74,14 @@ public:
* @param params - Input parameters to initialize the system with.
* @param transfer_memory - Game-supplied memory for all workbuffers. Unused.
* @param transfer_memory_size - Size of the transfer memory. Unused.
* @param process_handle - Process handle, also used for memory. Unused.
* @param process_handle - Process handle, also used for memory.
* @param applet_resource_user_id - Applet id for this renderer. Unused.
* @param session_id - Session id of this renderer.
* @return Result code.
*/
Result Initialize(const AudioRendererParameterInternal& params,
Kernel::KTransferMemory* transfer_memory, u64 transfer_memory_size,
u32 process_handle, Kernel::KProcess& process, u64 applet_resource_user_id,
Kernel::KProcess* process_handle, u64 applet_resource_user_id,
s32 session_id);
/**
@ -278,9 +278,7 @@ private:
/// Does what locks do
std::mutex lock{};
/// Process this audio render is operating within, used for memory reads/writes.
Kernel::KProcess* process{};
/// Handle for the process for this system, unused
u32 process_handle{};
Kernel::KProcess* process_handle{};
/// Applet resource id for this system, unused
u64 applet_resource_user_id{};
/// Controls performance input and output