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Applets: Add infrastructure to allow custom drawing and input handling in Applets.
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@ -42,7 +42,7 @@ static inline u8* GetCommandBuffer(u32 thread_id) {
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return g_shared_memory->GetPointer(0x800 + (thread_id * sizeof(CommandBuffer)));
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}
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static inline FrameBufferUpdate* GetFrameBufferInfo(u32 thread_id, u32 screen_index) {
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FrameBufferUpdate* GetFrameBufferInfo(u32 thread_id, u32 screen_index) {
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DEBUG_ASSERT_MSG(screen_index < 2, "Invalid screen index");
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// For each thread there are two FrameBufferUpdate fields
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@ -205,7 +205,7 @@ static void ReadHWRegs(Service::Interface* self) {
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}
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}
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static void SetBufferSwap(u32 screen_id, const FrameBufferInfo& info) {
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void SetBufferSwap(u32 screen_id, const FrameBufferInfo& info) {
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u32 base_address = 0x400000;
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PAddr phys_address_left = Memory::VirtualToPhysicalAddress(info.address_left);
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PAddr phys_address_right = Memory::VirtualToPhysicalAddress(info.address_right);
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