video_core: Fix instances where msbuild always regenerated host shaders

When HEADER_GENERATOR was included in the DEPENDS section of custom
commands, msbuild assumed this was always modified. Changing this file
is not common so we can remove it from there.
This commit is contained in:
ReinUsesLisp
2020-09-23 21:38:05 -03:00
parent 10e8acc451
commit 67af0323f0
2 changed files with 7 additions and 12 deletions

View File

@ -8,4 +8,6 @@ string(TOUPPER ${CONTENTS_NAME} CONTENTS_NAME)
file(READ ${SOURCE_FILE} CONTENTS)
get_filename_component(OUTPUT_DIR ${HEADER_FILE} DIRECTORY)
make_directory(${OUTPUT_DIR})
configure_file(${INPUT_FILE} ${HEADER_FILE} @ONLY)