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remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistency
Signed-off-by: arades79 <scravers@protonmail.com>
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@ -92,7 +92,7 @@ static std::vector<u8> SerializeAddrInfo(const addrinfo* addrinfo, s32 result_co
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static_assert(sizeof(SerializedResponseHeader) == 0x18,
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"Response header size must be 0x18 bytes");
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constexpr static auto header_size = sizeof(SerializedResponseHeader);
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constexpr auto header_size = sizeof(SerializedResponseHeader);
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const auto addr_size =
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current->ai_addr && current->ai_addrlen > 0 ? current->ai_addrlen : 4;
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const auto canonname_size = current->ai_canonname ? strlen(current->ai_canonname) + 1 : 1;
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@ -103,7 +103,7 @@ static std::vector<u8> SerializeAddrInfo(const addrinfo* addrinfo, s32 result_co
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// Header in network byte order
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SerializedResponseHeader header{};
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constexpr static auto HEADER_MAGIC = 0xBEEFCAFE;
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constexpr auto HEADER_MAGIC = 0xBEEFCAFE;
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header.magic = htonl(HEADER_MAGIC);
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header.family = htonl(current->ai_family);
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header.flags = htonl(current->ai_flags);
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