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network: retrieve subnet mask and gateway info
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@ -11,6 +11,12 @@
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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#ifdef _WIN32
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#include <winsock2.h>
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#elif YUZU_UNIX
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#include <netinet/in.h>
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#endif
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namespace Network {
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class Socket;
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@ -93,6 +99,19 @@ public:
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~NetworkInstance();
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};
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#ifdef _WIN32
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constexpr IPv4Address TranslateIPv4(in_addr addr) {
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auto& bytes = addr.S_un.S_un_b;
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return IPv4Address{bytes.s_b1, bytes.s_b2, bytes.s_b3, bytes.s_b4};
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}
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#elif YUZU_UNIX
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constexpr IPv4Address TranslateIPv4(in_addr addr) {
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const u32 bytes = addr.s_addr;
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return IPv4Address{static_cast<u8>(bytes), static_cast<u8>(bytes >> 8),
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static_cast<u8>(bytes >> 16), static_cast<u8>(bytes >> 24)};
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}
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#endif
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/// @brief Returns host's IPv4 address
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/// @return human ordered IPv4 address (e.g. 192.168.0.1) as an array
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std::optional<IPv4Address> GetHostIPv4Address();
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