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shader: Rename, implement FADD.SAT and P2R (imm)
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@ -14,8 +14,8 @@ void EmitSelect16(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSelect32(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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Id EmitSelect32(EmitContext& ctx, Id cond, Id true_value, Id false_value) {
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return ctx.OpSelect(ctx.U32[1], cond, true_value, false_value);
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}
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void EmitSelect64(EmitContext&) {
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