mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2025-07-06 20:57:53 -05:00
shader_recompiler: Align SSBO offsets in GlobalMemory functions
This commit is contained in:
@ -359,6 +359,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
|
||||
driver_id == VK_DRIVER_ID_QUALCOMM_PROPRIETARY,
|
||||
.has_broken_robust =
|
||||
device.IsNvidia() && device.GetNvidiaArch() <= NvidiaArchitecture::Arch_Pascal,
|
||||
.min_ssbo_alignment = device.GetStorageBufferAlignment(),
|
||||
};
|
||||
|
||||
host_info = Shader::HostTranslateInfo{
|
||||
|
Reference in New Issue
Block a user