gpu: Report renderer errors with exceptions

Instead of using a two step initialization to report errors, initialize
the GPU renderer and rasterizer on the constructor and report errors
through std::runtime_error.
This commit is contained in:
ReinUsesLisp
2021-01-05 04:09:39 -03:00
parent 19156292a3
commit 75ccd9959c
27 changed files with 176 additions and 232 deletions

View File

@ -38,7 +38,7 @@ public:
~Fermi2D();
/// Binds a rasterizer to this engine.
void BindRasterizer(VideoCore::RasterizerInterface& rasterizer);
void BindRasterizer(VideoCore::RasterizerInterface* rasterizer);
/// Write the value to the register identified by method.
void CallMethod(u32 method, u32 method_argument, bool is_last_call) override;