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spirv: Implement VertexId and InstanceId, refactor code
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@ -59,6 +59,8 @@ struct Info {
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std::array<bool, 32> loads_generics{};
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bool loads_position{};
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bool loads_instance_id{};
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bool loads_vertex_id{};
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std::array<bool, 8> stores_frag_color{};
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bool stores_frag_depth{};
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