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Merge pull request #2416 from lioncash/wait
kernel/svc: Clean up wait synchronization related functionality
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@ -38,8 +38,7 @@ SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() const {
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const ThreadStatus thread_status = thread->GetStatus();
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// The list of waiting threads must not contain threads that are not waiting to be awakened.
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ASSERT_MSG(thread_status == ThreadStatus::WaitSynchAny ||
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thread_status == ThreadStatus::WaitSynchAll ||
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ASSERT_MSG(thread_status == ThreadStatus::WaitSynch ||
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thread_status == ThreadStatus::WaitHLEEvent,
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"Inconsistent thread statuses in waiting_threads");
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@ -49,10 +48,10 @@ SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() const {
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if (ShouldWait(thread.get()))
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continue;
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// A thread is ready to run if it's either in ThreadStatus::WaitSynchAny or
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// in ThreadStatus::WaitSynchAll and the rest of the objects it is waiting on are ready.
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// A thread is ready to run if it's either in ThreadStatus::WaitSynch
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// and the rest of the objects it is waiting on are ready.
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bool ready_to_run = true;
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if (thread_status == ThreadStatus::WaitSynchAll) {
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if (thread_status == ThreadStatus::WaitSynch) {
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ready_to_run = thread->AllWaitObjectsReady();
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}
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@ -68,33 +67,35 @@ SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() const {
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void WaitObject::WakeupWaitingThread(SharedPtr<Thread> thread) {
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ASSERT(!ShouldWait(thread.get()));
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if (!thread)
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if (!thread) {
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return;
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}
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if (!thread->IsSleepingOnWaitAll()) {
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Acquire(thread.get());
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} else {
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if (thread->IsSleepingOnWait()) {
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for (const auto& object : thread->GetWaitObjects()) {
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ASSERT(!object->ShouldWait(thread.get()));
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object->Acquire(thread.get());
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}
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} else {
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Acquire(thread.get());
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}
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const std::size_t index = thread->GetWaitObjectIndex(this);
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for (const auto& object : thread->GetWaitObjects())
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for (const auto& object : thread->GetWaitObjects()) {
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object->RemoveWaitingThread(thread.get());
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}
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thread->ClearWaitObjects();
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thread->CancelWakeupTimer();
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bool resume = true;
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if (thread->HasWakeupCallback())
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if (thread->HasWakeupCallback()) {
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resume = thread->InvokeWakeupCallback(ThreadWakeupReason::Signal, thread, this, index);
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if (resume)
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}
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if (resume) {
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thread->ResumeFromWait();
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}
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}
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void WaitObject::WakeupAllWaitingThreads() {
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