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gl_shader_decompiler: Move entries to a separate function
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committed by
FernandoS27
parent
1244f2d368
commit
7b81ba4d8a
@ -22,10 +22,9 @@ using Tegra::Shader::PredCondition;
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using Tegra::Shader::PredOperation;
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using Tegra::Shader::Register;
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ShaderIR::ShaderIR(const ProgramCode& program_code, u32 main_offset, const std::size_t size,
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CompilerSettings settings, ConstBufferLocker& locker)
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: program_code{program_code}, main_offset{main_offset}, program_size{size}, basic_blocks{},
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program_manager{true, true}, settings{settings}, locker{locker} {
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ShaderIR::ShaderIR(const ProgramCode& program_code, u32 main_offset, CompilerSettings settings,
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ConstBufferLocker& locker)
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: program_code{program_code}, main_offset{main_offset}, settings{settings}, locker{locker} {
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Decode();
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}
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