mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2025-06-29 14:48:05 -05:00
Create an "Advanced" tab in the graphics configuration tab and add anisotropic filtering levels.
This commit is contained in:
@ -38,7 +38,7 @@ OGLSampler SamplerCacheOpenGL::CreateSampler(const Tegra::Texture::TSCEntry& tsc
|
||||
glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_ANISOTROPY, tsc.GetMaxAnisotropy());
|
||||
} else if (GLAD_GL_EXT_texture_filter_anisotropic) {
|
||||
glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_ANISOTROPY_EXT, tsc.GetMaxAnisotropy());
|
||||
} else if (tsc.GetMaxAnisotropy() != 1) {
|
||||
} else {
|
||||
LOG_WARNING(Render_OpenGL, "Anisotropy not supported by host GPU driver");
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user