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Using dual joycons as the default controller
Reason for the change is to allow both docked and undocked mode to work
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@ -284,7 +284,7 @@ public:
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private:
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std::shared_ptr<IAppletResource> applet_resource;
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#pragma optimize("", off)
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void CreateAppletResource(Kernel::HLERequestContext& ctx) {
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if (applet_resource == nullptr) {
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applet_resource = std::make_shared<IAppletResource>();
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@ -545,8 +545,6 @@ private:
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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LOG_WARNING(Service_HID, "(STUBBED) called");
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applet_resource->GetController<Controller_NPad>(HidController::NPad)
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.SetHandheldActiviationMode(mode);
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}
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void GetVibrationDeviceInfo(Kernel::HLERequestContext& ctx) {
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