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Remove duplicate config
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@ -36,6 +36,7 @@ void AsyncShaders::AllocateWorkers(std::size_t num_workers) {
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void AsyncShaders::FreeWorkers() {
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// Mark all threads to quit
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is_thread_exiting.store(true);
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cv.notify_all();
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for (auto& thread : worker_threads) {
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thread.join();
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}
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