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(wall, native)_clock: Add GetGPUTick
Allows us to directly calculate the GPU tick without double conversion to and from the host clock tick.
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@ -12,7 +12,8 @@ NativeClock::NativeClock(u64 rdtsc_frequency_)
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ns_rdtsc_factor{GetFixedPoint64Factor(NsRatio::den, rdtsc_frequency)},
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us_rdtsc_factor{GetFixedPoint64Factor(UsRatio::den, rdtsc_frequency)},
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ms_rdtsc_factor{GetFixedPoint64Factor(MsRatio::den, rdtsc_frequency)},
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cntpct_rdtsc_factor{GetFixedPoint64Factor(CNTFRQ, rdtsc_frequency)} {}
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cntpct_rdtsc_factor{GetFixedPoint64Factor(CNTFRQ, rdtsc_frequency)},
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gputick_rdtsc_factor{GetFixedPoint64Factor(GPUTickFreq, rdtsc_frequency)} {}
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std::chrono::nanoseconds NativeClock::GetTimeNS() const {
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return std::chrono::nanoseconds{MultiplyHigh(GetHostTicksElapsed(), ns_rdtsc_factor)};
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@ -30,6 +31,10 @@ u64 NativeClock::GetCNTPCT() const {
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return MultiplyHigh(GetHostTicksElapsed(), cntpct_rdtsc_factor);
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}
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u64 NativeClock::GetGPUTick() const {
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return MultiplyHigh(GetHostTicksElapsed(), gputick_rdtsc_factor);
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}
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u64 NativeClock::GetHostTicksNow() const {
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return FencedRDTSC();
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}
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